Apple TV

Apple TV fleets, managed like fleets.

Apple TV MDM for lobby screens, guest-room televisions and signage — supervised at first boot through Apple Business Manager, configured by blueprint, and commanded from the same console as your iPads and Android devices.

A television is a device, not an exception

Most device-management tools were built for the phone in an employee's pocket. A property running a screen in every room has the opposite problem: the televisions are the fleet. Apple TV enrols, supervises, takes blueprints, reports inventory and answers commands in Blapex the same way an iPad does — in the same groups, under the same blueprints, in the same console.

Enrolled and supervised at first boot

Apple TVs bought through Apple Business Manager are assigned to Blapex and enrol themselves the first time they are switched on — supervised, carrying their apps and configuration before anyone has picked up a remote. For a hundred rooms that is the difference between a deployment and a fortnight of walking corridors.

Built for properties

Group televisions by property, floor or wing, assign a blueprint to the group, and a replacement unit swapped in at 7am inherits it without anyone opening the console. Drift correction puts a screen that has wandered back where it belongs, and automation handles the nightly reset before the first guest is awake.

What you can do

Televisions sit in the same console, the same groups and the same blueprints as the rest of the fleet.

Enrol

Screens come up supervised and configured, out of the box.

  • Apple Business Manager
  • Automated Device Enrollment
  • Supervision

Configure

One blueprint for a floor, a wing or a whole property.

  • Blueprints
  • Configuration profiles
  • Property and group hierarchy

Deploy

The right app on every screen, kept current.

  • Apps and Books
  • Managed app delivery
  • OS update scheduling

Operate

Put a screen right without going to the room.

  • Restart
  • Reapply blueprint
  • Drift detection
  • Live inventory
  • Erase and re-enrol

Bring your hardest fleet problem.

Fifteen minutes, on real devices — enrollment, blueprints, commands, and the thing your current tools can't do.