Kiosk

Devices locked to one job.

Kiosk and dedicated-device management for Apple and Android — a check-in screen, a menu board, a till or a signage panel that boots into its app, stays there, and comes back on its own.

Single-app and multi-app

A single-app kiosk locks the device to one application. A multi-app kiosk gives it a fixed home screen of the few apps it is allowed. Which you want depends on whether the person in front of it has one job or several — and both are a blueprint setting, not a separate product.

On Apple these are App Lock and Home Screen Layout. On Android a kiosk is a dedicated device: the group is created as dedicated and the policy locks the launcher.

A kiosk that recovers itself

Blapex checks each device against its blueprint and puts back anything that has wandered — an app exited, a setting changed, a screen left somewhere it should not be. Automation handles the routine part: nightly resets, staged rollouts, a clean state before the doors open.

When a device does need a hand, the commands are the same ones the rest of the fleet has.

Where they run

Hospitality check-in and guest-room screens, restaurant ordering and kitchen displays, retail tills and price checkers, digital signage, and the shared devices that pass between shifts. Devices that are infrastructure, and expected to be working when the shift starts.

What you can do

The same kiosk model across Apple and Android, from one console.

Lock down

One app, or a fixed set — and no way around it.

  • Single-App Kiosk (Apple)
  • Multi-App Kiosk (Apple)
  • Dedicated devices (Android)
  • Restrictions

Configure

Define the kiosk once and assign it to every station.

  • Blueprints
  • Launcher and home-screen layout
  • Group and property hierarchy

Keep it running

Drift gets corrected before anyone notices it.

  • Drift detection and correction
  • Scheduled automation
  • Nightly resets
  • Live device health

Recover

Fix a station without sending anybody to it.

  • Restart
  • Reapply blueprint
  • Clear app data
  • Install and remove apps
  • Erase and re-enrol

Bring your hardest fleet problem.

Fifteen minutes, on real devices — enrollment, blueprints, commands, and the thing your current tools can't do.